TARGETNAME=leveleditor
TARGETPATH=obj
TARGETTYPE=PROGRAM
UMTYPE=windows
UMENTRY=winmain

SOURCES= leveledit.c leveleditorgui.c entry.c leveledit.rc

INCLUDE=$(INCLUDE);..\inc

TARGETLIBS = $(TARGETLIBS) \
             $(SDK_LIB_PATH)\user32.lib\
             $(SDK_LIB_PATH)\COMDLG32.lib\
             $(SDK_LIB_PATH)\gdi32.lib\
             $(SDK_LIB_PATH)\winmm.lib\
             ..\GIF\lib\*\GIF.LIB \
             ..\TILE\lib\*\TILE.LIB \
             ..\maploader\lib\*\maploader.LIB \
             ..\GDI\lib\*\GDI.LIB



USE_MSVCRT=1